Specter Divide together with its improvement studio is shutting down
Mountaintop Studios, the builders behind ‘Spectre Divide’, a 3v3 tactical FPS with an attention-grabbing tackle the gameplay loop is shutting down as per an announcement from the CEO. Together with the studio, the sport servers are additionally anticipated to be shut down throughout the subsequent 30 days marking the top of one other reside service sport.
“For the reason that PC launch, we stretched our remaining capital so far as we might, however at this level, we’re out of funding to assist the sport. This implies Mountaintop shall be closing its doorways on the finish of this week. We anticipate to take Spectre offline throughout the subsequent 30 days, however we plan on disabling new purchases and refunding cash spent since Season 1 launch through the platforms,” CEO Nate Mitchell mentioned.
The sport launched again in September 2024 with former Counter-Strike professional ‘Shroud’ selling the sport. Spectre Divide had rather a lot occurring by way of gameplay. On the floor, it was a 3v3, however gamers even have a clone they will use to scout navigate, and many others. There have been additionally totally different character talents.
A message from our CEO about the way forward for Spectre Divide and Mountaintop Studios. pic.twitter.com/sk18NIgman
— Spectre Divide (@SpectreDivide) March 12, 2025
Spectre Divide did not construct an viewers
Regardless of having an attention-grabbing idea, Spectre Divide couldn’t get previous the preliminary hype. Gamers complained in regards to the gameplay being too sluggish and the maps being too large. On prime of that, the beauty bundles have been a bit overpriced earlier than being adjusted. All through all this, the sport misplaced a whole lot of gamers.
The season 1 replace additionally didn’t handle to retain or convey again the anticipated viewers. The sport wasn’t precisely ‘dangerous’, however the idea of the clones was new and slowed down the sport, one thing not many video games have managed to tug off. It finally didn’t match as much as the expectations.
“We wished to ship one thing revolutionary and unique in a crowded style that may convey pals collectively round unforgettable moments. We shook up the format, created a contemporary artwork model and universe, and partnered with a few of our heroes. All of us knew from the start that the chances have been towards us, however that is what we signed up for. It was by no means a surefire guess. We did it anyway,” Mitchell additional added.